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Dissertation Project: Streaming Aesthetics in Postdigital Media Culture

The project deals with the question of how streaming practices can be captured in their specific aesthetics and analyzed in a theoretically sound way in order to work out commonalities and differences between the various manifestations of these rapidly developing formats. In this context, the streaming of computer games, pen-and-paper role-playing games, and digital theatre formats will be examined as three important forms of this development and their systematics will be analyzed with the help of theories of multimodality, participativity, narrativity, and performativity.

 

Working focus and research interests

Game Studies

Performance Studies

Transmedial Narratology

Gender Studies