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Talks

 

“Fictional Character, Digital Companion, Non-Human Other? On the Ontological and Moral Status of AI Characters in Videogames.” AI Characters. Osnabrück University, 11 October 2025.

“Towards Ethical Guidelines for Videogame Character Creation with GenAI.” DiGRA 2025: Games at the Crossroads. Institute of Digital Games, University of Malta, 30 June–04 July 2025 (with Jana Hecktor).

“From Extended Self to Posthuman Other: Empathy and Morality in Encounters with AI Characters.” DiGRA 2025: Games at the Crossroads. Institute of Digital Games, University of Malta, 30 June–04 July 2025 (with Melanie Kreitler).

“Beyond Metagames: Analyzing Metareference in Videogames.” DiGRA 2025: Games at the Crossroads. Institute of Digital Games, University of Malta, 30 June–04 July 2025 (with Jan-Noël Thon).

“Press X to Datamine. Agency und Dataveillance im Computerspiel.” [Press X to Datamine: Agency and Dataveillance in Videogames]. Conference of the German Society for Media Studies. University of Paderborn, 16–19 September 2025.

“Voice, Silencing, and Resistance in the Context of LLMs.” Zwischen Hassrede, Framing und generativer Künstlicher Intelligenz: Medien und Sprache aus ethischer Perspektive [Between Hate Speech, Framing, and GenAI: Ethical Perspectives on Media and Language]. Presentation and roundtable discussion. Academy for Political Education, Tutzing, 20–21 February 2025.

“Literary Studies Meets Videogames: Introduction to Ludonarratology.” Guest Lecture, University of Trier, 6 February 2025.

“Implications of GenAI for NPCs in Videogames: An Ethical Examination.” Artificial Game: 3rd International Conference of Video Game Studies. University of Novi Sad, Serbia, 17–18 December 2024 (with Jana Hecktor).

“Versammeln im Dazwischen: Die Grenze als Raum medialer und kultureller Relationalität in Graphic Novels über Flucht und Migration” [Medial and Cultural Border Crossings in Refugee Comics]. Conference of the German Society for Media Studies. University of Mainz, 25–29 September 2024.

“Spielerischer Perspektivwechsel? Emotion und Ethik in Videospielen” [Playful Perspective-Taking? Emotion and Ethics in Videogames]. Keynote lecture at the 2024 Leysin summer school of the German Academic Scholarship Foundation, 15 August 2024 (with Melanie Kreitler).

Big Brother Meets Joystick: Ethical Perspectives on Surveillance Imagery in Digital Games.” DiGRA 2024: Playgrounds. 01.–05. Juli 2024. Universidad de Guadalajara, Mexico

“‘It’s Just a Game’—Or Is It? Political Dimensions of Metareference in Videogames.” Recentring Form(s) in and of the Margins: The Politics of Self-Reflexivity. 24–26 April 2024. University of Brussels.

“(Post)Digital Pixel Art: The Mosaic as Metareference in Videogames.“ Archäologische Grundbegriffe: Mosaik [key termins in archeology: mosaic]. 15–16 February 2024. University of Erlangen–Nuremberg.

“Surveillance Images in Digital Games: Towards an Analytical Framework.” The Interactive Gaze: Surveillance Images in Digital Games and Other Media. University of Tübingen, 7–8 March 2024.

“No Longer Safe Before the Screen? Game-Transcending Metareference in Indie Horror Games.” Metareference in Videogames. Osnabrück University, 12–13 October 2023.

“Von Stereoskop bis Daumenkino: Zur Remediatisierung früher Animationstechnologie in What Remains of Edith Finch.” GfM 2023. University of Bonn, 27–30 September 2023.

"Towards a Theory of Metareference in Videogames." DiGRA 2022, Jagellonian University, Krakow, July 07–11, 2022. [Originally accepted for DiGRA 2020, Tampere University, Finland].

"Intermediality, Self-Reflexivity and Immersion in Indie Games: What Remains of Edith Finch." Narrative Research Group, Wuppertal University, June 02, 2022.

"Direction of Attention in Metareferential Videogames." Reconfigurations: New Narrative Challenges of the Moving Image. VI Narrative, Media and Cognition. Lisbon Polytechnic Institute, October 14–16, 2021.

"Queer Play und LGBTQIA* Repräsentation im RPG." Spielzeichen IV.  Passau University, March 19, 2021.

"Modding the Imperial Code: Postcolonial Interventions on Steam Workshop." Postcolonial Punctuation/s. WWU Münster, October 03–05, 2019.

"Stepping Through the Screen: Perspectives on Immersion and Illusion-Break in Videogame Narrative." Neurohumanities: Promises and Threats. Lisbon Consortium, July 01–06, 2019.

„Towards a Typology of Metareference in Video Games.“ The Society for the Study of Narrative Annual Conference. Universidad de Navarra, 30. Mai-01. Juni 2019.

"(Re)Playing London: Mapping Neo-Victorian Cityspaces in Recent Videogames." Urban Play. Tampere University Game Research Lab, April 14–15, 2019.

"The World Machine: Self-Reflexive Worldmaking in Oneshot." Architectonics of Gameworlds – On Aesthetics and Mechanics, Spaces and Places, Rhythms and Philosophies. University of Cologne, March 18–19, 2019. 

"On the Political Aesthetics of Playing Queer in BioWare’s Mass Effect." Nationalism and the Postcolonial, GAPS Annual Conference. Johannes-Gutenberg-University Mainz, May 10–12, 2018.

"Rewriting the Global Metropolis: The Construction of Place and Migrant Identity in Elaine Proctor’s Rhumba." Faces of Migration. Bielefeld University, December 01, 2017.

"With the Idea of a Gun: Resistance, Identity, and the Power of Imagination in Sherman Alexie’s 'The Trial of Thomas Builds-the-Fire'." Self in the Making – Narrative and Performative Constructions of Identity. WWU Münster, June 13, 2015.